Rogue Point launches on February 12, 2026 for PC (Windows) in Early Access. It is developed by Crowbar Collective and published by Team17. A 1–4 player co‑op shooter about corporate war by proxy, it sends a vigilante squad into evolving missions where planning, gadgets, and loadout upgrades matter as much as clean shots.
DLC
No DLC listed at this time.
Editions – what’s included
No special editions confirmed at this time.
Review

Rogue Point’s pitch is tight: assemble a squad, sweep multi‑objective missions, extract with better gear, then push deeper. The loop hinges on readable arenas and quick decisions, with suppressed entries giving way to scrappy firefights once things go loud. Weapons feel chunky, recoil profiles encourage short bursts, and gadget variety pushes roles to form naturally. The economy ties progress to performance, so success funds better optics, armor, and attachments, while failure asks you to improvise with scraps.
Parametric layouts keep replays lively. Even familiar locations remix routes, angles, and enemy compositions, which rewards teams that communicate rather than speedrun. AI classes are distinct enough to change your approach, from snipers that lock lanes to heavies that soak ammo and force a flank. The presentation is clean and modern, though menu flow could compress a few extra clicks, and solo play is serviceable but clearly not the headline. Balance will be a moving target in Early Access, yet the foundation reads confident and cooperative first.
Verdict
A sharp, co‑op FPS with a satisfying gear economy and reactive mission design that should thrive in Early Access.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 64-bit | Windows 10 64-bit |
| CPU | Intel Core i7‑8700K or AMD Ryzen 5 2600 | Intel Core i7‑8700K or AMD Ryzen 5 3600 |
| Memory | 8 GB RAM | 16 GB RAM |
| Graphics | GeForce GTX 960 4 GB or Radeon RX 580 | GeForce GTX 1650 or Radeon RX 5500 XT |
| Storage | 10 GB available space | 10 GB available space |




