Dungeons & Kingdoms
Dungeons & Kingdoms launches on November 17, 2025 for PC (Steam, Early Access). It is developed by Uncle Grouch Gaming and published by Camlann Games. You shepherd refugees to a new land, build a village with modular pieces and terraforming, then descend into dungeons to win resources that push your tech and economy.
Editions — what’s included
No special editions confirmed at this time.
Review

This hybrid works because the layers talk to each other. The town sim sets goals, roads, housing, and supply lines that make sense on a glance, and blueprints speed iteration when you want cleaner streets or bigger farms. Weather, seasons, and villager needs add enough pressure to force choices without smothering creative layouts. When stockpiles stall, you pick up a blade and dive. The delving side favors readable third‑person combat with spacing and timing, more about good dodges and clear priorities than deep combo trees.
Early Access scope looks healthy, with over a hundred building parts and Steam Workshop support to come. Expect rough edges, especially pathfinding around complex terrain and late‑game balance if you rush dungeon loot. Performance is reasonable in small towns, though big settlements can tax CPU due to simulation ticks. If updates land on a steady cadence, this could become a comfortable loop for builders who like to earn their iron the hard way.
Verdict
A clean loop of town planning and dungeon runs, already satisfying and well set for Early Access growth.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 | Windows 10 or newer |
| CPU | x64 processor | x64 Intel Core i7 equivalent |
| Memory | 8 GB RAM | 8 GB RAM |
| Graphics | GeForce GTX 900 series or better | GeForce GTX 1070 or better |
| Storage | 20 GB available space | 20 GB available space |




