STAR WARS Zero Company
STAR WARS Zero Company releases on August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. Developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games and published by Electronic Arts, this single-player turn-based tactics game takes place during the final stages of the Clone Wars. Players control Hawks, a former Republic officer leading Zero Company against an emerging galactic threat, recruiting operatives ranging from scoundrels and astromechs to Jedi, customizing their equipment and abilities, developing relationships between squad members, and making strategic decisions both at the base and during missions.
Read Also: Does Star Wars Zero Company have Denuvo on PC?
DLC
No traditional expansion DLC announced at this time.
Editions – what’s included
- Standard Edition: Includes the complete base game.
- Deluxe Edition: Includes the Grand Army of the Republic Cosmetic Pack, Shadow Collective Cosmetic Pack, and five Weapon Set Themes.
- Grand Army of the Republic Cosmetic Pack: Includes Republic Officer Uniform, 100th Clone Company Armor Set, and ARC Trooper Armor Set.
- Shadow Collective Cosmetic Pack: Includes the Pyke Helmet and five tattoos based on the Pyke Syndicate, Hutt Cartel, Death Watch, Black Sun Syndicate, and Crimson Dawn.
- Pre-order Bonus: Includes the Crystalline Astromech Pack with the R3 droid and translucent crystalline heads for R4, R5, and BR-1 astromechs.
Review

STAR WARS Zero Company takes a familiar squad-tactics framework and puts more emphasis on relationships between individual operatives. Hawks can be customized around different combat specializations, while the rest of Zero Company combines established Star Wars archetypes with original characters that develop new abilities as they work together.
The turn-based battles reward positioning, cover, elevation, and coordinated abilities. A Jedi may control space differently from a scoundrel, clone, or astromech, making squad composition important before a mission begins. Synergies unlocked through relationships provide another reason to keep compatible characters working together instead of treating every operative as interchangeable.
The base of operations handles the strategic layer between deployments. Players adjust loadouts, develop squad skills, prepare for investigations, and make decisions that can influence how later missions unfold. This gives the campaign more structure than a collection of isolated tactical maps.
Its Clone Wars setting is also useful mechanically. The era supports a wide mixture of military units, criminal factions, droids, Force users, and familiar technology without requiring every encounter to revolve around recognizable film characters.
The major question is replayability. Steam describes decisions as capable of producing different outcomes, but that will depend on how substantially missions and relationships change between runs. The 32 GB recommended memory requirement is also surprisingly high for a turn-based tactics game.
Verdict: A character-focused tactical RPG that uses squad relationships, customization, and the variety of the Clone Wars era to build a flexible Star Wars campaign.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10/11 64-bit | Windows 10/11 64-bit |
| CPU | Intel Core i5-8400 or AMD Ryzen 5 2600X | Intel Core i7-10700K or AMD Ryzen 7 3700X |
| Memory | 16 GB RAM | 32 GB RAM |
| Graphics | Nvidia GeForce GTX 1080, AMD Radeon RX 5600 XT, or Intel Arc B580 | Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT |
| Storage | 50 GB available space | 50 GB available space |
Supported Languages
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English | ✔ | ✔ | ✔ |
| French | ✔ | — | ✔ |
| Italian | ✔ | — | ✔ |
| German | ✔ | ✔ | ✔ |
| Spanish – Spain | ✔ | — | ✔ |
| Japanese | ✔ | — | ✔ |
| Korean | ✔ | — | ✔ |
| Polish | ✔ | — | ✔ |
| Simplified Chinese | ✔ | — | ✔ |
| Traditional Chinese | ✔ | — | ✔ |
| Portuguese – Brazil | ✔ | — | ✔ |




