Skate. drops into Early Access on 16 September 2025 across PC (Steam, Epic Games Store), PlayStation 4/5, Xbox One/Series X|S—and eventually mobile. Developed by Full Circle and published by EA, it’s a free-to-play reboot of the old-school Skate franchise. You’re back in control of skaters in San Vansterdam, a sprawling new skate city. Flick-It stick control returns, but with modern tweaks. Think live-service meets open-world skate playground. The sandbox feels alive, filled with tricks, challenges, and park setups you can place—and it runs cross-platform with cross-progression.

Review
Skate feels like walking into a skate park that’s alive. The original control system—Flick-It—is here, but slicker. It captures that “just nailed it” feel with every grind and flip. You drop into San Vansterdam, chase challenges, meet up with others, or map your own skate lines. It’s less about narrative and more about flow and freedom.
The world builds itself around players. City sectors change with seasons. Parks pop up overnight. You skate, you drop ramps, you meet others. It’s always online and communal in the best way. Up to 150 skaters can roam the same space, making it feel like part game, part online jam session.
PC runs smooth on decent rigs. Graphics look sharp, board physics feel weighty yet responsive. Even so, running max settings can strain cards during dense sessions. The mobile version is in the works, and current builds roll via Steam, Epic, and EA.
Yes—the live-service model means cosmetics, passes, and seasonal updates. But EA has promised no pay-to-win. So far, that feels real. It’s not a Skate campaign or story chapter—but it doesn’t need to be. It’s the vibe and tricks that stick.
Verdict: A bold, social spin on the skate genre. True to its roots, and ready for the crowd.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 (64-bit) | Windows 10/11 (64-bit) |
| CPU | Intel Core i5-12400T | Intel Core i5-12400T |
| Memory | 4 GB RAM | 8 GB RAM |
| Graphics | TBD | TBD |
| Storage | SSD required | SSD required |




