Crisol: Theater of Idols releases on February 10, 2026 for PC (Steam), PlayStation 5, Xbox Series X|S.. It is developed by Vermila Studios and published by Blumhouse Games. A survival horror set in a nightmarish reimagining of Hispania, you play Gabriel, a soldier who weaponizes his own blood to face towering living idols, threading exploration, resource tension, and methodical combat through a folklore‑rich island.
DLC
No DLC listed at this time.
Editions – what’s included
No special editions confirmed at this time.
Review

Crisol builds its identity around ritual, blood, and oppressive scale. Encounters revolve around deliberate movement, spacing, and the risk of spending health as ammunition. That trade gives every fight a small gamble, which pairs well with sparse resources and a maze of side paths that loop back into short‑handed checkpoints. The world design leans on dense, Iberian‑inspired architecture and heavy iconography, so even basic corridors have presence. Audio work keeps the pressure up, with cavernous reverb and the groan of stone as idols wake.
Combat is thoughtful rather than flashy. Attacks have weight, reads are legible, and the recovery windows force commitment. Pacing alternates between slow environmental puzzling and sudden spikes where a misread can snowball. Some players may want more concessions, like gentler autosaves or extra tells on elite idols, and performance will need to hold steady when particle‑heavy blood skills stack. Still, the premise supports the systems, and the art direction sells the dread without overexplaining its myths.
Verdict
A grim, striking horror piece where blood is both resource and weapon, sold by confident art direction and measured combat.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 64-bit | — |
| CPU | Intel Core i7-8700K or AMD Ryzen 5 3600X | — |
| Memory | 16 GB RAM | — |
| Graphics | NVIDIA GeForce RTX 2060 or AMD Radeon RX 6600 | — |
| Storage | 16 GB available space | — |




