SAND: Raiders of Sophie
SAND: Raiders of Sophie launches in March 2026 (postponed) for PlayStation 5 and PC, with Xbox Series X|S support planned for a later date. Developed by Hologryph and TowerHaus, and published by tinyBuild, this PvPvE extraction shooter sends crews across a dune world on towering walkers, raiding ruins and rival players, then banking loot before storms and ambushes flip the plan.
DLC
No DLC announced at this time.
Editions — what’s included
No special editions confirmed at this time.
Review

Every run plays like a heist. You prep the walker, chart a route, and decide how much risk the stash can take. Elevation matters, so sightlines and approach angles are puzzles before bullets even fly. Classes, modules, and roles let squads specialize, and time‑to‑kill favors control over spray. When the pieces click, you get clean decisions: press deeper for a rare crate or cut losses and bank the haul.
The economy will be the stress point. If upgrade ladders or extraction camping get out of hand, frustration spikes. Performance is another watch item once big servers fill with walkers and weather effects. With fair tuning and stable netcode, this stands out among extraction shooters by making traversal and mobile bases the centerpiece rather than a backdrop.
Verdict: A fresh spin on extraction with memorable walker play, provided balance and servers keep up.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 10 64‑bit | — |
| CPU | Intel Core i7‑9700 or AMD Ryzen 5 3600 | — |
| Memory | 24 GB RAM | — |
| Graphics | GeForce GTX 1660 Ti, Radeon RX 5700, or Intel Arc A750 | — |
| Storage | 10 GB available space | — |




