Diablo IV: Lord of Hatred
Diablo IV: Lord of Hatred releases April 28, 2026 on PC, PlayStation 5, Xbox One, and Xbox Series X|S. Developed and published by Blizzard Entertainment, it’s the next chapter of Diablo IV’s “Age of Hatred” arc, built around Mephisto pushing Sanctuary toward collapse. It includes the Vessel of Hatred expansion content, adds a new campaign and region to carve through, and leans into the series’ best loop: build craft, loot pressure, and that steady pull of “one more dungeon” even when you should log off.
DLC
No DLC announced at this time.
Editions – what’s included
- Standard Edition: Includes the Vessel of Hatred expansion content + Lord of Hatred expansion access.
- Deluxe Edition: Standard Edition content + extra in-game cosmetics and account upgrades (includes an additional stash tab and extra character slots).
- Ultimate Edition: Deluxe Edition content + premium battle pass bundle and additional cosmetic packs (including portal cosmetics, back trophies, and mount/pet items), plus bonus items tied to other Blizzard games.
Review

Lord of Hatred has an obvious job: make Diablo IV feel hungry again. The base game’s combat has never really been the problem. When Diablo IV is working, it’s because the moment-to-moment loop feels clean, abilities have weight, and a good build turns your screen into controlled chaos. Where the game has struggled at times is long-term pull, the sense that the endgame is a place you want to live, not just a checklist you clear.
This expansion reads like Blizzard trying to address that in two ways. First, more story and a new region gives players a reason to return that isn’t purely mechanical. Diablo works when its world feels nasty and specific, and Mephisto is one of the best excuses the series has for making everything feel personal. Second, the edition and feature messaging leans into “bigger game” upgrades: more character capacity, more inventory room, more systems to sink into.
If the new content lands, the best outcome is simple. You finish the campaign, and instead of feeling done, you feel set up. You have new targets, new loot goals, and a reason to keep experimenting. The main caveat is always balance. Diablo lives on tuning, and if the power curve is too generous, loot becomes noise; too stingy, and the grind turns sour. The other concern is friction. If the new endgame systems add layers without adding clarity, players will bounce.
Verdict: A high-stakes Diablo IV expansion that should be a strong return point for lapsed players, with its long-term success depending on endgame tuning and how cleanly the new systems land.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | 10 (64-bit) version 1909 or newer | 10 (64-bit) version 1909 or newer |
| CPU | Intel Core i5-2500K or AMD FX-8350 | Intel Core i5-4670K or AMD Ryzen 3 1300X |
| Memory | 8 GB RAM | 16 GB RAM |
| Graphics | NVIDIA GeForce GTX 660 or AMD Radeon R9 280 | NVIDIA GeForce GTX 970 or AMD Radeon RX 470 or Intel Arc A750 |
| Storage | 90 GB available space (SSD required) | 90 GB available space (SSD required) |




