Order of the Sinking Star
Order of the Sinking Star releases on October 8, 2026, for PC, PlayStation 5, and Nintendo Switch 2. Developed by Thekla, Inc. and published by Arc Games and Gamirror Games, this enormous puzzle adventure from Braid and The Witness director Jonathan Blow is built around more than 1,000 interconnected, hand-crafted puzzles spread across four distinct worlds. A queen, thief, warrior, wizard, talking boat, and other playable characters each introduce complementary abilities and rules, while mechanics gradually collide as their stories and worlds intersect. Nonlinear exploration, grid-based challenges, environmental clues, notes, character swapping, and continually evolving puzzle systems form a campaign designed to support hundreds of hours of problem solving.
DLC
No DLC announced at this time.
Editions – what’s included
No special editions confirmed at this time.
Review

Order of the Sinking Star is unusually ambitious even by puzzle-game standards. Instead of building an adventure around one central mechanic, it introduces separate worlds with their own rules and then gradually allows those systems to interact.
That structure should make progression feel less like completing isolated rooms and more like learning an expanding language. Early puzzles establish individual concepts, while later challenges expect players to understand how different mechanics can combine. With more than 1,000 puzzles, the game clearly expects players to leave difficult problems behind and return once they understand more about the world.
Multiple playable characters add another layer. A queen, thief, warrior, wizard, talking boat, and other heroes possess complementary abilities, making the identity of the character itself part of the solution. As their stories converge, previously independent puzzle systems begin overlapping.
Exploration is deliberately nonlinear. Four large worlds can be visited at the player’s own pace, reducing the chance that one unsolved puzzle completely stops progress. Notes and environmental details also feed into the wider mystery rather than existing purely as collectibles.
The obvious concern is scale. A puzzle game promising hundreds of hours needs exceptional variety to avoid exhausting its own ideas. The difficulty may also become intimidating for players who prefer clearer guidance.
Verdict: An extraordinarily large puzzle adventure whose strongest idea is not simply having more puzzles, but allowing entire mechanical systems and playable characters to collide in increasingly complex ways.
PC System Requirements
| Component | Minimum | Recommended |
|---|---|---|
| OS | — | — |
| CPU | — | — |
| Memory | — | — |
| Graphics | — | — |
| Storage | — | — |
Supported Languages
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English | ✔ | ✔ | ✔ |
| French | ✔ | — | ✔ |
| Italian | ✔ | — | ✔ |
| German | ✔ | — | ✔ |
| Spanish – Spain | ✔ | — | ✔ |
| Japanese | ✔ | — | ✔ |
| Korean | ✔ | — | ✔ |
| Portuguese – Brazil | ✔ | — | ✔ |
| Russian | ✔ | — | ✔ |
| Simplified Chinese | ✔ | ✔ | ✔ |
| Traditional Chinese | ✔ | — | ✔ |




